AntiCheatScaffold
6 tools in this family (folder Editor/Tools/AntiCheatScaffold/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
anticheat_export_eac_setup_md | writes | Write EAC_SETUP.md into Assets/_Game/AntiCheat/. The README walks the developer |
anticheat_export_vac_disclaimer_md | writes | Write VAC_DISCLAIMER.md into Assets/_Game/AntiCheat/. The disclaimer states clearly: |
anticheat_generate_code | writes | Emit AntiCheatManager.cs, IntegrityChecks.cs, ReportingClient.cs, and |
anticheat_propose_from_prompt | read-only | Build an AntiCheatSpec skeleton from a natural-language brief (genre, |
anticheat_simulate_anomaly_report | read-only | Drive the reporter with a SYNTHETIC anomaly and return the JSON envelope that |
anticheat_validate_spec | read-only | Validate an AntiCheatSpec. Returns { ok, errors[], summary }. anticheat_generate_code, |