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AssetMigration

6 tools in this family (folder Editor/Tools/AssetMigration/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
migrate_applydestructiveDANGEROUS: destructive bulk modification across the entire project. Approval required.
migrate_dry_runwritesSimulate an AssetMigrationPlan against the project. Reports which assets would be modified per
migrate_export_existing_settings_as_presetwritesExport the import settings of a single asset (texture, FBX, audio) as a Unity .preset asset for
migrate_propose_planread-onlyUse the active LLM provider (BYOK) to propose an AssetMigrationPlan for a stated migration goal.
migrate_set_texture_format_for_platformwritesBulk apply a per-platform texture format override (ASTC/ETC2/DXT5/etc.) to every Texture2D
migrate_validate_planread-onlyValidate an AssetMigrationPlan structurally — checks every operation's kind, filter, and params.