BattleRoyaleAi
6 tools in this family (folder Editor/Tools/BattleRoyaleAi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
brtuner_apply_default_template | writes | One-shot: pick a preset (pubg | fortnite | apex) and emit the full BR layer — |
brtuner_export_balance_csv | writes | Render the BattleRoyaleSpec as a designer-review CSV with three sections: zone |
brtuner_generate_code | writes | Emit 5 runtime .cs files into Assets/_Game/BattleRoyale/: ZoneController.cs |
brtuner_propose_from_prompt | read-only | Buril Battle Royale Tuner — Validate and normalize a battle royale match: |
brtuner_simulate_match | read-only | Monte Carlo simulation of match_count (default 100) battle royale matches against |
brtuner_validate_spec | read-only | Validate a BattleRoyaleSpec for internal consistency: monotonic zone phases, |