BuffDebuffSystem
6 tools in this family (folder Editor/Tools/BuffDebuffSystem/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
buffdebuff_apply_default_template | writes | Load a battle-tested status-effect preset and emit the runtime stack from it. Available |
buffdebuff_export_effect_csv | writes | Render the effect catalogue as a CSV file. Default output path: Tests/BuffDebuff/ |
buffdebuff_generate_code | writes | Emit EffectDefinition.cs (SO + EffectIds), EffectInstance.cs, StatusEffectManager.cs (apply/ |
buffdebuff_propose_from_prompt | read-only | Buril Buff/Debuff System — Build a draft BuffDebuffSpec from a brief. Returns six canonical |
buffdebuff_simulate_combat_log | read-only | Simulate a combat log: apply a chain of effect ids to a dummy target across a virtual |
buffdebuff_validate_spec | read-only | Validate a BuffDebuffSpec. Returns { ok, errors[] }. Catches missing stat targets on |