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BugTriage

8 tools in this family (folder Editor/Tools/BugTriage/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
triage_classify_fullread-onlyRead recent console entries and run heuristic classification + (best-effort) LLM
triage_console_recentread-onlyRead recent Unity console entries and attach a heuristic triage classification
triage_critical_onlyread-onlyRead recent console entries, classify them, and return ONLY entries with severity
triage_dedupe_by_fingerprintread-onlyGroup recent console entries by stable fingerprint (line numbers, file paths,
triage_diff_against_baselineread-onlyCompute regression delta: returns fingerprints present in the CURRENT console but
triage_dispatch_fixwritesDispatch the suggested fix ITool for a given fingerprint. Looks up the latest
triage_save_baselinewritesSnapshot the current console state (with heuristic classification) to
triage_suppress_patternwritesManage the project-local suppression list at Tests/AutoPlay/Triage/suppressions.json.