BurstDoctor
6 tools in this family (folder Editor/Tools/BurstDoctor/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
burstdoctor_export_report | writes | Run a full scan and write a Markdown report to Tests/AutoPlay/BurstDoctor/<timestamp>.md. |
burstdoctor_replace_list_with_native | writes | Replace every List<T> token in a .cs file with Unity.Collections.NativeList<T> and inject a |
burstdoctor_replace_string_concat | writes | Heuristically replace string foo = a + b; declarations with `Unity.Collections.FixedString512Bytes… |
burstdoctor_scan_category | read-only | Scan a single Burst incompatibility category across every Burst-eligible file. Use when only |
burstdoctor_scan_file | read-only | Scan a single .cs file across all 9 Burst-incompatibility categories. Faster and more focused |
burstdoctor_scan_full | read-only | Scan every .cs file under Assets/ that contains the [BurstCompile] attribute, looking for |