CloudSaveSync
7 tools in this family (folder Editor/Tools/CloudSaveSync/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
cloudsave_export_pcstore_cloud_xml | writes | Export the spec as a Steamworks Cloud depot XML snippet (auto-cloud root override + |
cloudsave_force_sync_all | writes | Editor-only sanity check: invoke CloudSaveManager.UploadAsync + DownloadAsync against |
cloudsave_generate_code | writes | Emit CloudSaveManager.cs, CloudSaveAdapters.cs (Steam/iCloud/GooglePlay/Xbox/CustomHttp via |
cloudsave_propose_from_prompt | read-only | Build a CloudSaveSpec skeleton from a natural-language brief (target platforms, |
cloudsave_simulate_conflict | read-only | Run a deterministic conflict scenario against the spec's conflict_resolution policy. |
cloudsave_simulate_quota_overflow | read-only | Check whether a payload of payload_bytes would exceed the spec's quota_bytes. |
cloudsave_validate_spec | read-only | Validate a CloudSaveSpec. Returns { ok, errors[] }. cloudsave_generate_code, |