CraftingSystem
6 tools in this family (folder Editor/Tools/CraftingSystem/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
crafting_apply_default_template | writes | Load a battle-tested crafting preset and emit the runtime stack from it. Available |
crafting_export_recipe_csv | writes | Export every recipe in the CraftingSpec to a CSV. Columns: id, station_required, |
crafting_generate_code | writes | Generate the 5 crafting C# files into Assets/_Game/Crafting/: |
crafting_propose_from_prompt | read-only | Build a CraftingSpec skeleton from a free-form brief. Returns a draft spec the LLM |
crafting_simulate_economy | read-only | Simulate the crafting economy from a validated CraftingSpec. Returns: (a) time-to-tier-N |
crafting_validate_spec | read-only | Validate a CraftingSpec — checks namespace + class names, queue_policy, recipe id |