Skip to main content

DeathRespawnUi

6 tools in this family (folder Editor/Tools/DeathRespawnUi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
respawn_apply_default_templatewritesOne-shot: pick a preset (br | mmo | souls | action_adventure) and emit the full
respawn_export_checkpoint_layout_dotwritesRender the RespawnSpec as a graphviz DOT file describing the death→respawn flow.
respawn_generate_codewritesEmit runtime .cs files into Assets/_Game/DeathRespawn/: DeathHandler.cs (HP→0 detection
respawn_propose_from_promptread-onlyBuril Death/Respawn UI — Validate and normalize what YOU write to design the death + respawn flow:
respawn_simulate_death_loopread-onlyMonte Carlo simulation of death_count (default 200) deaths against the spec. Reports
respawn_validate_specread-onlyValidate a RespawnSpec for internal consistency: enum membership for death_screen_kind,