GameCreatorAi
16 tools in this family (folder Editor/Tools/GameCreatorAi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
gamecraft_batch_setup | writes | Set up multiple gameplay elements at once. Create several collectibles, |
gamecraft_build_sequence | writes | Build an action sequence that combines multiple actions with ordering, |
gamecraft_create_action | writes | Define a single executable gameplay action. Actions are the building blocks of |
gamecraft_create_blueprint | writes | Create a complete gameplay blueprint by combining a trigger, conditions, |
gamecraft_create_condition | writes | Define a boolean condition check. Conditions gate whether sequences execute. |
gamecraft_create_interaction | writes | Create an interaction point in the scene -- a hotspot with a prompt, |
gamecraft_create_state_machine | writes | Define a finite state machine with named states, transitions between them, |
gamecraft_create_trigger | writes | Define a trigger event source. Triggers are the 'when' of gameplay: |
gamecraft_export_blueprint | read-only | Export a gameplay blueprint to human-readable JSON. The exported file |
gamecraft_generate_script | writes | Generate a complete, standalone MonoBehaviour C# script from a gameplay |
gamecraft_get_variable | read-only | Read a game variable by name. Returns its type, scope, and current value. |
gamecraft_instantiate_template | writes | Create a GameObject from a pre-built gameplay template with customizable |
gamecraft_list_templates | read-only | List available pre-built gameplay blueprint templates. Templates cover |
gamecraft_set_variable | writes | Create or update a game variable. Variables store state for gameplay |
gamecraft_setup_camera | writes | Configure camera behavior. Shot types: Follow (smooth follow target), |
gamecraft_setup_character | writes | Configure a character profile including locomotion (walk/run speed, jump, |