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GpuInstancing

6 tools in this family (folder Editor/Tools/GpuInstancing/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
instancing_describe_materialread-onlySingle-material readiness report. Accepts an asset path (e.g. Assets/Materials/Stone.mat) or
instancing_enable_eligiblewritesRun a full project scan, collect every material flagged under the 'instancing_eligible'
instancing_export_reportwritesRun a full project scan and write a Markdown report to
instancing_find_breakers_in_coderead-onlySweep every .cs file under Assets/ for runtime patterns that defeat GPU instancing:
instancing_scan_projectread-onlyProject-wide GPU instancing analysis. Walks every Material in the AssetDatabase, every Renderer
instancing_scan_sceneread-onlyActive-scene GPU instancing analysis. Same shape as instancing_scan_project but renderer