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IdleGameAi

6 tools in this family (folder Editor/Tools/IdleGameAi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
idlegame_apply_default_templatewritesMaterialise an AdVenture-Capitalist-style starter IdleGameSpec: 3 currencies (cash/gems/angels),
idlegame_export_balance_csvwritesRender the per-hour lifetime curve + generator-owned counts as a CSV file. Default output path:
idlegame_generate_codewritesEmit Currency.cs (custom BigDouble — manual mantissa+exponent for 10^308+ magnitudes),
idlegame_propose_from_promptread-onlyFree-text intent → JSON IdleGameSpec via the configured LLM. Buril prompts the active
idlegame_simulate_progressionread-onlySimulate <hours> of idle progression with greedy auto-buy. Headlessly ticks the same BigDouble
idlegame_validate_specread-onlyValidate an IdleGameSpec. Returns { ok, errors[] }. Always run this before idlegame_generate_code,