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InputRemapAi

6 tools in this family (folder Editor/Tools/InputRemapAi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
inputremap_apply_default_templatewritesOne-shot: emit a canonical Buril Input Remap template (FPS / Action / Strategy preset)
inputremap_export_accessibility_preset_setwritesShip the canonical Buril accessibility preset bundle: one-handed_left, one-handed_right,
inputremap_generate_codewritesLower an InputRemapSpec into 4 .cs files under Assets/Scripts/Generated/InputRemap/:
inputremap_propose_from_promptread-onlyFree-text designer prompt → InputRemapSpec (action assets path, supported devices,
inputremap_simulate_remap_sessionread-onlyReplay a sequence of {action, new_path, binding_index?} rebinds over an InputRemapSpec
inputremap_validate_specread-onlyRun validation rules on an InputRemapSpec JObject — checks namespace is a valid C# dotted identifier…