InputRemapAi
6 tools in this family (folder Editor/Tools/InputRemapAi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
inputremap_apply_default_template | writes | One-shot: emit a canonical Buril Input Remap template (FPS / Action / Strategy preset) |
inputremap_export_accessibility_preset_set | writes | Ship the canonical Buril accessibility preset bundle: one-handed_left, one-handed_right, |
inputremap_generate_code | writes | Lower an InputRemapSpec into 4 .cs files under Assets/Scripts/Generated/InputRemap/: |
inputremap_propose_from_prompt | read-only | Free-text designer prompt → InputRemapSpec (action assets path, supported devices, |
inputremap_simulate_remap_session | read-only | Replay a sequence of {action, new_path, binding_index?} rebinds over an InputRemapSpec |
inputremap_validate_spec | read-only | Run validation rules on an InputRemapSpec JObject — checks namespace is a valid C# dotted identifier… |