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InventoryAi

6 tools in this family (folder Editor/Tools/InventoryAi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
inventoryai_create_item_definition_assetwritesCreate a single ScriptableObject .asset of type <ItemClassName>Definition under
inventoryai_export_balance_csvwritesExport every <ItemClassName>Definition asset under Assets/_Game/Inventory/Items/ to CSV
inventoryai_generate_codewritesGenerate the 5 inventory C# files into Assets/_Game/Inventory/:
inventoryai_import_balance_csvwritesRead a CSV produced by inventoryai_export_balance_csv and update <ItemClassName>Definition
inventoryai_propose_from_promptread-onlyUse the active LLM to propose an InventorySpec (namespace, class names, layout,
inventoryai_validate_specread-onlyValidate an InventorySpec — checks namespace, class names, layout, slot_count vs layout,