LocalizeCodeExtract
5 tools in this family (folder Editor/Tools/LocalizeCodeExtract/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
loccode_classify_only | read-only | Return a counts-by-classification aggregation for all string literals in a .cs folder, |
loccode_diff_against_existing_table | read-only | Diff a list of proposed_key strings against an existing Unity Localization |
loccode_export_proposed_keys | writes | Persist a proposed-keys JArray to Tests/AutoPlay/LocalizeCode/proposed_keys.json. |
loccode_propose_keys_for_ui_text | read-only | Scan a folder for .cs string literals, filter to classification=\ |
loccode_scan_folder | read-only | Walk all .cs source files in a folder and extract every string literal |