MegaFiersMods
24 tools in this family (folder Editor/Tools/MegaFiersMods/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
meshdeform_add_modifier | writes | Add a modifier to the stack. Supported types: Bend, Twist, Taper, Stretch, Skew, Squeeze, |
meshdeform_animate_parameter | writes | Bind an AnimationClip to drive a parameter on a modifier. |
meshdeform_apply_template | writes | Replace the current stack with a pre-built template. Templates: snake_body, worm_body, slime_blob, |
meshdeform_bake_to_mesh | writes | Freeze the current deformed mesh as a new Mesh asset on disk. Returns the asset path. |
meshdeform_configure_bend | writes | Set parameters on a Bend modifier: angle (degrees), axis, region (from/to). |
meshdeform_configure_displace | writes | Set parameters on a Displace modifier: heightmap asset path, strength, tiling, offset, sampled chann… |
meshdeform_configure_explode | writes | Set parameters on an Explode modifier: force, gravity, lifetime, rotation speed, seed, elapsed (driv… |
meshdeform_configure_melt | writes | Set parameters on a Melt modifier: sag amount, melt threshold (axis value below which spread starts)… |
meshdeform_configure_noise | writes | Set parameters on a Noise modifier: amplitude, scale, octaves, persistence, lacunarity, seed, along-… |
meshdeform_configure_taper | writes | Set parameters on a Taper modifier: end factor (1 = no taper, 0 = pinch to line), axis. |
meshdeform_configure_twist | writes | Set parameters on a Twist modifier: turns, axis, bias (1=linear, >1=end-loaded). |
meshdeform_configure_wave | writes | Set parameters on a Wave modifier: amplitude, wavelength, speed, phase, direction (Vector3), displac… |
meshdeform_create_stack | writes | Add a MeshModifierStack component to a GameObject that has a MeshFilter or SkinnedMeshRenderer. |
meshdeform_export_setup | read-only | Export the current stack configuration as JSON (read-only). Useful for snapshotting before edits or … |
meshdeform_remove_modifier | writes | Remove a modifier from the stack by index. |
meshdeform_reorder_stack | writes | Move a modifier from one stack index to another. Stack order matters: Bend then Twist != Twist then … |
meshdeform_set_falloff | writes | Set the per-vertex falloff curve for a modifier (AnimationCurve). |
meshdeform_set_strength | writes | Set the master strength multiplier on a modifier. 0 = no effect, 1 = full effect, >1 = exaggerate. |
meshdeform_set_vertex_mask | writes | Set the vertex mask for a modifier. Supports: 'none' (all verts), 'indices' (explicit list), |
meshdeform_setup_lattice | writes | Configure a Lattice (FFD) modifier: cage resolution NxMxP, interpolation (Linear|Bezier), rebuild c… |
meshdeform_setup_morph | writes | Configure a MorphTarget modifier: provide a list of target meshes (by asset path) with weights. Targ… |
meshdeform_setup_sound | writes | Configure a Sound modifier: bind an AudioSource (by GameObject name), choose a frequency band (Bass/… |
meshdeform_setup_spline_path | writes | Configure a SplinePath or CurveBend modifier with a list of control points (Bezier knots). |
meshdeform_toggle_modifier | writes | Enable or disable a specific modifier without removing it. |