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MemorySnapshot

6 tools in this family (folder Editor/Tools/MemorySnapshot/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
memsnap_deletewritesDelete a memory snapshot file from disk. Refuses paths outside Tests/AutoPlay/MemorySnapshots/.
memsnap_diffread-onlyDiff two memory snapshots. Returns { leaked_objects, new_object_types, removed_objects,
memsnap_find_leaked_texturesread-onlyDiff two snapshots and return only Texture2D / Texture3D / RenderTexture types whose
memsnap_listread-onlyList every memory snapshot under Tests/AutoPlay/MemorySnapshots/ with size and mtime.
memsnap_summarizeread-onlySummarize one snapshot — total_objects, total_bytes, top_types_by_count, top_types_by_size.
memsnap_takewritesCapture a Unity Memory Profiler snapshot to Tests/AutoPlay/MemorySnapshots/<timestamp>_<label>.snap.…