Skip to main content

MobileCrashReporter

6 tools in this family (folder Editor/Tools/MobileCrashReporter/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
crashreport_apply_default_templatewritesOne-shot: build a canonical Buril CrashReporterSpec and emit the runtime scaffold in a
crashreport_export_provider_setup_mdwritesWrite PROVIDER_SETUP.md into Assets/_Game/CrashReporter/. The README walks the developer
crashreport_generate_codewritesEmit CrashReporterManager.cs, BreadcrumbRecorder.cs, AnrDetector.cs, PiiRedactor.cs,
crashreport_propose_from_promptread-onlyBuild a CrashReporterSpec skeleton from a natural-language brief (target stores,
crashreport_simulate_crash_testwritesFire a SYNTHETIC crash in the editor and return the JSON envelope that would be POSTed
crashreport_validate_specread-onlyValidate a CrashReporterSpec. Returns { ok, errors[], summary }. crashreport_generate_code,