NakamaIntegration
8 tools in this family (folder Editor/Tools/NakamaIntegration/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
netsocial_apply_default_template | writes | Generate a Nakama integration from one of three curated presets: |
netsocial_export_docker_compose_yaml | writes | Generate a docker-compose.yml that self-hosts a Nakama server + CockroachDB locally. |
netsocial_export_server_config_yaml | writes | Generate a Nakama server config (nakama.yml) tailored to the spec: auth provider hints, |
netsocial_generate_code | writes | Emit a Nakama integration into Assets/_Game/Nakama/. Generates NakamaClient.cs |
netsocial_propose_from_prompt | read-only | Build a NakamaSpec from a designer prompt (e.g. 'MMO with 4-player co-op, leaderboards, |
netsocial_setup_credentials | writes | Store Nakama server credentials securely in the Buril keychain (macOS Keychain / |
netsocial_simulate_matchmaking | read-only | Monte Carlo simulation of a matchmaking queue. Given the spec, a queue id, a Poisson |
netsocial_validate_spec | read-only | Validate a NakamaSpec. Returns { ok, errors[], summary }. Run before |