PhotogrammetryImport
6 tools in this family (folder Editor/Tools/PhotogrammetryImport/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
photogram_batch_decimate_directory | writes | Run vertex-cluster decimation on every .fbx (or .obj) Mesh sub-asset under a |
photogram_import_obj | writes | Parse a Wavefront OBJ file into a Unity Mesh and persist it as a project .asset. Reads |
photogram_import_ply | writes | Parse a PLY file (ASCII or binary_little_endian) into a Unity Mesh and persist it as a |
photogram_import_scanlib_folder | writes | Walk a Quixel Megascans Library folder and import each asset slot. For every <asset_id> |
photogram_propose_from_prompt | read-only | Use the active LLM provider (BYOK) to propose a PhotogrammetrySpec from a natural-language |
photogram_validate_spec | read-only | Validate a PhotogrammetrySpec structurally — checks namespace, source_dir, output_dir, |