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PhotoModeAi

6 tools in this family (folder Editor/Tools/PhotoModeAi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
photomode_apply_default_templatewritesOne-shot: emit the canonical Buril Photo Mode (free camera + FOV slider + DOF + 5 filters
photomode_capture_nowwritesEditor-only convenience: capture the current scene/game view to a PNG file. Uses an
photomode_export_filter_lut_setwritesWrite a starter set of identity LUT textures (Vivid, Noir, Sepia, Cool, Warm) under
photomode_generate_codewritesLower a PhotoModeSpec into three .cs files: <Name>Controller.cs (pauses Time.timeScale,
photomode_propose_from_promptread-onlyFree-text designer prompt → PhotoModeSpec (free camera, FOV slider, depth-of-field,
photomode_validate_specread-onlyRun validation rules on a PhotoModeSpec JObject — checks photo_mode_name is a valid C#