PostProcessingAi
7 tools in this family (folder Editor/Tools/PostProcessingAi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
postfx_apply_genre_template | writes | Materialize a VolumeProfile from a hand-tuned genre preset — no LLM call. |
postfx_apply_to_volume | writes | Wire a VolumeProfile asset onto a Volume component on a target GameObject. |
postfx_build_profile | writes | Materialize a VolumeProfile .asset from a PostProcessingSpec. |
postfx_describe_existing_profile | read-only | Read an existing VolumeProfile asset and return a human-readable summary |
postfx_iterate | writes | Iterate on an existing VolumeProfile. Takes a current PostProcessingSpec (or path to |
postfx_propose_from_prompt | read-only | Propose a PostProcessingSpec from a natural-language mood/genre prompt |
postfx_validate_spec | read-only | Validate a PostProcessingSpec JSON object without writing any asset. |