Roslyn
4 tools in this family (folder Editor/Tools/Roslyn/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
codecompile_compile_assembly | destructive | Compile one or more C# source units into a single in-memory assembly using Unity's |
codecompile_eval | destructive | Evaluate C# with the full modern language via Unity's bundled Roslyn, compiled |
codecompile_live_behaviour | destructive | Compile a full C# MonoBehaviour in-memory (Unity's bundled Roslyn) and AddComponent it |
codecompile_status | read-only | Report Live C# (Roslyn) health: whether Unity's bundled Roslyn is available, its |