Runtime
4 tools in this family (folder Editor/Tools/Runtime/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
runtime_find_in_play_mode | read-only | Find a GameObject by name DURING PlayMode (when objects may have been spawned dynamically). |
runtime_inspect_object | read-only | Inspect a GameObject + its components in PlayMode. Returns ALL serialized fields and current values,… |
runtime_invoke_method | destructive | Invoke a public instance method on a Component via reflection. ALWAYS requires approval. |
runtime_set_field | writes | Set a serialized field's value LIVE during PlayMode (or Edit Mode). Uses SerializedObject so changes… |