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Runtime

4 tools in this family (folder Editor/Tools/Runtime/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
runtime_find_in_play_moderead-onlyFind a GameObject by name DURING PlayMode (when objects may have been spawned dynamically).
runtime_inspect_objectread-onlyInspect a GameObject + its components in PlayMode. Returns ALL serialized fields and current values,…
runtime_invoke_methoddestructiveInvoke a public instance method on a Component via reflection. ALWAYS requires approval.
runtime_set_fieldwritesSet a serialized field's value LIVE during PlayMode (or Edit Mode). Uses SerializedObject so changes…