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SaveProExtras

6 tools in this family (folder Editor/Tools/SaveProExtras/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
savepro_apply_default_templatewritesOne-shot: build a canonical Buril SaveProSpec and emit the runtime scaffold in a single
savepro_export_provider_setup_mdwritesWrite PROVIDER_SETUP.md into Assets/_Game/SavePro/. The README walks the developer
savepro_generate_codewritesEmit SaveProManager.cs (always), AesCrypto.cs (if encryption != none), GzipCompressor.cs
savepro_propose_from_promptread-onlyBuild a SaveProSpec skeleton from a natural-language brief (security needs, target
savepro_simulate_save_load_cycleread-onlyRun a SYNTHETIC save → encode → decode → load round-trip on a canned payload and report
savepro_validate_specread-onlyValidate a SaveProSpec. Returns { ok, errors[], summary }. savepro_generate_code,