SaveProExtras
6 tools in this family (folder Editor/Tools/SaveProExtras/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
savepro_apply_default_template | writes | One-shot: build a canonical Buril SaveProSpec and emit the runtime scaffold in a single |
savepro_export_provider_setup_md | writes | Write PROVIDER_SETUP.md into Assets/_Game/SavePro/. The README walks the developer |
savepro_generate_code | writes | Emit SaveProManager.cs (always), AesCrypto.cs (if encryption != none), GzipCompressor.cs |
savepro_propose_from_prompt | read-only | Build a SaveProSpec skeleton from a natural-language brief (security needs, target |
savepro_simulate_save_load_cycle | read-only | Run a SYNTHETIC save → encode → decode → load round-trip on a canned payload and report |
savepro_validate_spec | read-only | Validate a SaveProSpec. Returns { ok, errors[], summary }. savepro_generate_code, |