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Scene

8 tools in this family (folder Editor/Tools/Scene/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.

ToolEffectDescription
detect_and_fix_overdrawread-onlyBest-effort overdraw analysis. Surveys active scene for transparent materials (likely overdraw
generate_lod_chain_from_meshwritesAdd a LODGroup component to a GameObject and configure 4 LOD levels referencing the same mesh
scene_apply_specwritesDeclaratively converges the active scene to match a desired-state
scene_partition_for_streamingwritesSplit the active scene's GameObjects into N grid-cell sub-scenes for additive loading. Useful
scene_snapshot_deletewritesDelete a named snapshot from disk. Cannot be undone.
scene_snapshot_listread-onlyList all saved scene snapshots with their metadata + creation timestamp.
scene_snapshot_restoredestructiveRestore a named snapshot, replacing the current active scene state. ALWAYS requires approval —
scene_snapshot_savewritesSave the active scene's current state to a named snapshot in Library/BurilSceneSnapshots/.