SettingsMenuAi
5 tools in this family (folder Editor/Tools/SettingsMenuAi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
settingsai_apply_default_template | writes | One-shot: emit the canonical Buril Settings template (Audio + Graphics + Accessibility + Language) |
settingsai_generate_ugui | writes | Lower a SettingsMenuSpec into UGUI assets: writes a <MenuName>.prefab seed (Canvas + VerticalLayoutG… |
settingsai_generate_uitoolkit | writes | Lower a SettingsMenuSpec into UI Toolkit assets: writes <MenuName>.uxml + <MenuName>.uss + |
settingsai_propose_from_prompt | read-only | Free-text designer prompt → SettingsMenuSpec (audio, graphics, language, accessibility, key bindings… |
settingsai_validate_spec | read-only | Run validation rules on a SettingsMenuSpec JObject — checks menu_name is a valid C# identifier, |