SkillTreeUi
6 tools in this family (folder Editor/Tools/SkillTreeUi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
skilltree_apply_default_template | writes | Load a battle-tested skill-tree preset and emit the runtime stack from it. Available |
skilltree_export_dot_graph | writes | Export the spec as a Graphviz .dot file with one prerequisite arrow per edge. |
skilltree_generate_code | writes | Emit SkillTreeDefinition.cs (SO + ids), SkillTreeController.cs (allocate/refund/respec |
skilltree_propose_from_prompt | read-only | Build a SkillTreeSpec skeleton from a natural-language brief. Returns a draft |
skilltree_simulate_progression | read-only | Monte-Carlo simulate iterations allocation paths from zero points up to a budget. |
skilltree_validate_spec | read-only | Validate a SkillTreeSpec. Returns { ok, errors[] }. Catches dangling prerequisite |