SmartAssets
12 tools in this family (folder Editor/Tools/SmartAssets/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
asset_attribute_resolve | read-only | For an asset already in the project, walk back through Buril metadata sidecar files |
asset_browse_collections | read-only | List available packs, collections, or categories for a given provider. |
asset_dedupe_against_cache | read-only | Check whether a marketplace asset (by provider+id) or a local file (by path) is already |
asset_filter_by_license | read-only | LICENSE FILTER — always run this first in any asset sourcing workflow. |
asset_get_details | read-only | Resolve full metadata and download URL for a single asset by provider + id. |
asset_import_from_url | writes | Download an asset from a marketplace URL and import it into the Unity project via |
asset_local_cache_index | read-only | List all assets in the Buril Smart Assets local cache with their provider, name, |
asset_preview | read-only | Download and display an asset's thumbnail in a Unity Editor preview window. |
asset_purchase_link | read-only | Return the store page URL for a paid or premium asset so the user can purchase manually. |
asset_search_by_geometry | read-only | Search marketplaces by geometry characteristics using tag-based heuristics: polygon budget, |
asset_search_by_image | read-only | Reverse-image search: given a local image path or URL, compute its pHash and find |
asset_search_marketplaces | read-only | Cross-marketplace semantic search across Sketchfab, Poly Haven, Kenney, Quaternius, and |