SplashScreenDesigner
6 tools in this family (folder Editor/Tools/SplashScreenDesigner/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
splash_apply_default_template | writes | One-shot: emit a canonical Buril SplashSpec template and lower it to runtime files in |
splash_generate_code | writes | Lower a SplashSpec into runtime files: writes SplashController.cs (sequencer driver |
splash_preview_in_editor | writes | Open the Buril Splash Preview window and play the spec's sequence visually. Each card |
splash_propose_from_prompt | read-only | Free-text designer prompt → SplashSpec (studio + publisher logos played sequentially |
splash_simulate_total_time | read-only | Sum the spec's per-card duration_seconds, compare against total_max_seconds, and report |
splash_validate_spec | read-only | Run validation rules on a SplashSpec JObject — checks namespace is a valid C# dotted |