SpriteSheetAi
6 tools in this family (folder Editor/Tools/SpriteSheetAi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
spritesheet_create_animation_from_slices | writes | Emit an AnimationClip that cycles through sprite sub-assets of a sliced texture. The clip |
spritesheet_detect_bounds | read-only | Auto-detect every non-transparent sprite island in a Texture2D via alpha-trim flood fill. |
spritesheet_full_pipeline | writes | One-shot: detect alpha bounds, slice the texture, and emit a sprite-frame AnimationClip. |
spritesheet_propose_slicing_with_llm | read-only | Build a structured prompt + bounds payload for an LLM to propose grid parameters |
spritesheet_slice_by_detected_bounds | writes | Slice a Texture2D using arbitrary rects (typically from spritesheet_detect_bounds). |
spritesheet_slice_by_grid | writes | Slice a Texture2D into rows × columns of equally-sized sprites. Sets the importer to |