SteamWorkshop
7 tools in this family (folder Editor/Tools/SteamWorkshop/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
workshop_export_app_id_setup_md | writes | Emit a Markdown setup-guide covering Steamworks Pages configuration for the spec's |
workshop_generate_code | writes | Lower a WorkshopSpec to five runtime .cs files in Assets/_Game/Workshop/ |
workshop_legal_disclaimer_template | writes | Emit a Markdown UGC legal-terms scaffold covering content licensing, IP indemnity, |
workshop_propose_from_prompt | read-only | Free-text intent (e.g. 'Steam Workshop for our roguelike — public mods, tags for class+map+seed') → |
workshop_simulate_browse | read-only | Dry-run the Workshop browser over a local mock list — feed it candidate browse |
workshop_validate_spec | read-only | Run validation rules on a WorkshopSpec JObject — checks namespace is a valid C# namespace, |
workshop_validate_upload_pack | read-only | Validate a Workshop upload-pack against a WorkshopSpec — checks every entry in |