SurvivalGenreAi
6 tools in this family (folder Editor/Tools/SurvivalGenreAi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
survival_apply_default_template | writes | Apply a curated SurvivalSpec template. Choose 'dont_starve' (sanity + 8-min days), |
survival_export_recipe_csv | writes | Export SurvivalSpec recipes + buildables as CSV. Two sections: 'recipes' rows |
survival_generate_code | writes | Generate the 5 survival C# files into Assets/_Game/Survival/: |
survival_propose_from_prompt | read-only | Use the active LLM to propose a SurvivalSpec (vital_meters, day_length_min, recipes, |
survival_simulate_balance | read-only | Headlessly simulate survival days. For each vital meter, computes |
survival_validate_spec | read-only | Validate a SurvivalSpec — checks namespace, vital_meters (id, max, decay, on_zero), |