ThirdPersonCharCtrl
6 tools in this family (folder Editor/Tools/ThirdPersonCharCtrl/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
tpcc_apply_default_template | writes | One-shot: pick a preset (souls | witcher | god_of_war | tomb_raider) and emit the full third-pers… |
tpcc_bind_to_animator | writes | Bind to an existing AnimatorController by adding any missing TpccAnimator parameters (Speed float, |
tpcc_generate_code | writes | Emit TpccController.cs, TpccCameraRig.cs, TpccAnimator.cs and TpccInputAdapter.cs into |
tpcc_propose_from_prompt | read-only | Buril Third-Person Character Controller — Build a draft TpccSpec from a brief. Picks movement_kind |
tpcc_simulate_movement | read-only | Simulate 30 seconds of scripted input (run / sprint / jump / dodge / fall) against the spec's physic… |
tpcc_validate_spec | read-only | Validate a TpccSpec. Returns { ok, errors[] }. Always run this before tpcc_generate_code or |