TilemapAi
6 tools in this family (folder Editor/Tools/TilemapAi/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
tilemapai_build_from_spec | writes | Build a Tilemap from a fully-formed TilemapSpec JSON object — no LLM call. |
tilemapai_extract_layout_from_existing | read-only | Read an existing Grid + Tilemap hierarchy in the active scene and return an ASCII layout + inferred … |
tilemapai_generate_from_prompt | writes | Generate a 2D Tilemap from a natural-language prompt. Sends the prompt + palette description |
tilemapai_iterate | writes | Iterate on an existing Tilemap. Reads the current Tilemap into ASCII, sends it + an edit prompt to |
tilemapai_paint_layout_string | writes | Paint a literal multiline ASCII layout with a provided palette. width/height are inferred from the |
tilemapai_validate_spec | read-only | Validate a TilemapSpec JSON object. Returns {valid, errors[], warnings[], symbols_seen[], palette_sy… |