VehiclePhysics
24 tools in this family (folder Editor/Tools/VehiclePhysics/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
vehicle_apply_damage | writes | Inflict damage on the vehicle. Reduces damage HP by |
vehicle_apply_preset | writes | Apply one of the eight built-in vehicle presets (Sedan, SportsCar, MuscleCar, |
vehicle_configure_aero | writes | Set aerodynamic parameters: drag multiplier, downforce at the front axle |
vehicle_configure_brakes | writes | Set brake parameters: max brake torque (front & rear in Nm), brake balance |
vehicle_configure_damage | writes | Set damage parameters: max vehicle HP, damage multiplier, deformable-mesh flag, |
vehicle_configure_differential | writes | Set drivetrain layout (FWD, RWD, AWD, AWDLockable), differential mechanical kind |
vehicle_configure_engine | writes | Set engine parameters: peak torque (Nm), idle RPM, max RPM, redline RPM, |
vehicle_configure_nos | writes | Set or enable NOS (nitrous-oxide boost): max tank capacity (sec), recharge rate |
vehicle_configure_steering | writes | Set steering parameters: max steering angle, slew rate (deg/sec), Ackermann |
vehicle_configure_transmission | writes | Set transmission parameters: shift mode (Automatic, Manual, Sequential), gear |
vehicle_configure_wheels | writes | Set wheel radius, mass, max steer angle, suspension distance, spring rate, damper |
vehicle_create_hud | writes | Generate a runtime HUD Canvas with a speedometer + RPM dial + gear text + NOS |
vehicle_get_telemetry | read-only | Return the live telemetry of the vehicle: throttle / brake / steer / handbrake |
vehicle_load_setup | writes | Load a previously-exported vehicle configuration onto an existing vehicle. |
vehicle_repair | writes | Repair the vehicle: reset damage HP to max, restart the engine, refill NOS, and |
vehicle_save_setup | read-only | Export the vehicle's configuration as a JSON string (profile, engine, |
vehicle_set_input_mode | writes | Select the input source for the vehicle: Keyboard, Gamepad, MobileTouch, or |
vehicle_setup | writes | Set up a complete vehicle on a GameObject. Auto-detects four child wheels named |
vehicle_setup_ai_driver | writes | Add or configure the AIDriver component. Applies a personality profile |
vehicle_setup_audio | writes | Add or configure the VehicleAudio component. Wires four engine-RPM-pitched audio |
vehicle_setup_camera | writes | Add or configure the VehicleCamera component. Sets the active mode (Chase, Hood, |
vehicle_setup_surface_detection | writes | Configure surface-type detection: a list of (Tag or Layer) → SurfaceType, with |
vehicle_setup_vfx | writes | Add or configure the VehicleVFX component. Wires exhaust ParticleSystems, |
vehicle_validate_setup | read-only | Run a sanity check on the vehicle: mass in plausible range, center-of-mass |