VolumetricLighting
16 tools in this family (folder Editor/Tools/VolumetricLighting/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
volumetric_add_light_injection | writes | Mark a Unity Light as contributing to the volumetric voxel grid. Records intensity |
volumetric_add_volume | writes | Register a volumetric fog volume in the scene. Shape can be Box, Sphere, Cylinder, |
volumetric_apply_volume_preset | writes | Apply a named profile to an existing volume. Presets cover the gameplay-tile spectrum: |
volumetric_configure_atmospheric_perspective | writes | Enable distance-based fog tinting. Distant objects fade toward a colour gradient |
volumetric_configure_global_density | writes | Set the global density multiplier — modulates every volume's density. The effective |
volumetric_configure_scattering | writes | Set the global Henyey-Greenstein anisotropy g (-1..1) and a default extinction |
volumetric_export_setup | read-only | Serialise the entire VolumetricRuntime state — settings, quality preset, every |
volumetric_generate_noise_texture | writes | Bake a 3D Perlin/fBm noise texture to an .asset file. Use the result as |
volumetric_get_density_at | read-only | Query the volumetric density at a world-space point. Walks every registered volume |
volumetric_hook_water | writes | Tell the volumetric system whether the camera is underwater. When underwater is |
volumetric_hook_weather | writes | Connect the volumetric system to a weather state. Pre-defined multipliers: |
volumetric_remove_light_injection | writes | Remove volumetric injection from a Unity Light previously registered with |
volumetric_set_density_noise | writes | Attach a 3D noise field to an existing volume. The noise is sampled with |
volumetric_set_light_cookie | writes | Attach a cookie texture to a Light registered for volumetric injection. The cookie |
volumetric_set_quality | writes | Switch the volumetric quality preset. Resizes the voxel grid, adjusts temporal blend |
volumetric_setup_camera | writes | Attach the Buril volumetric pipeline to a Unity Camera. Sets the camera reference |