XR
12 tools in this family (folder Editor/Tools/XR/ in the bridge package). Effect: writes changes the project or the scene, read-only does not, destructive deletes or overwrites and the client asks before running it.
| Tool | Effect | Description |
|---|---|---|
xr_analyze_frame_budget | read-only | Analyze frame budget for the current Editor state. |
xr_build_apk | destructive | Build an Android APK for XR deployment. Uses OVR Build APK gradle cache when |
xr_compress_textures | writes | Bulk re-import textures with ASTC compression for Android (Quest/Pico) |
xr_optimize_lods | writes | Generate LOD groups for selected or all scene meshes. |
xr_setup_app_spacewarp | writes | Wire Application SpaceWarp (ASW) for Quest: halves GPU submission rate from 90 to 45fps |
xr_setup_eye_gaze | writes | Enable eye gaze / eye tracking via OpenXR EyeGazeInteraction extension. |
xr_setup_foveated_rendering | writes | Enable Fixed Foveated Rendering (FFR) on Quest 3/Pro. |
xr_setup_hand_tracking | writes | Enable XR Hands hand tracking via OpenXR HandTracking extension and Meta OpenXR feature. |
xr_target_set_pico4 | writes | Configure the project for Pico 4: Android/ARM64/IL2CPP + OpenXR. |
xr_target_set_quest3 | writes | Configure the project for Meta Quest 3: sets Android/ARM64/IL2CPP, |
xr_target_set_vision_pro | writes | Configure the project for Apple Vision Pro via PolySpatial. |
xr_validate_store_compliance | read-only | Lint the project for Meta Horizon Store and Pico Store submission requirements. |