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License & disclaimers

Buril is proprietary software licensed by subscription. The Terms and the Privacy policy on buril.ai are the binding documents; this page summarizes what matters day to day.

What is yours

What Buril generates for you is yours: scenes, prefabs, scripts, assets, builds. Buril claims nothing over the output.

What is not permitted

  • Hosting Buril and letting other users log in to use it as a service.
  • Bundling Buril into a product where Buril is the value being sold.
  • Removing or altering Buril copyright or license notices.

Internal use, including agency and consulting work delivered to your own clients, is permitted under every plan.

Third-party code and assets

Buril absorbs code, clean-room, from MIT and Apache licensed projects. The full attribution list is on the Third-party licenses page.

Whatever license the input assets carry stays with them. If you pipe a copyrighted FBX through asset_import_fbx, the result is still under that FBX's license. Buril does not launder licenses.

AI providers

Buril sends prompts to the AI provider you configured, with your key or your signed-in CLI. The provider's terms apply to that traffic. Buril adds no key of its own and no markup.

No warranty

Buril is provided as is. The bridge drives a live Unity Editor: use version control, and read what an agent proposes before letting it write to your project. Tools that delete or overwrite are marked as such in the catalog.

Contact

  • Security issues: security@buril.ai.
  • Everything else: through buril.ai.